cangine
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cangine
Transform
cangine::Transform Member List
This is the complete list of members for
cangine::Transform
, including all inherited members.
firstFrame
() override
cangine::Transform
virtual
frame
(double deltaTime)
cangine::IComponent
inline
virtual
from
(GameObject *go)
cangine::Transform
inline
static
gameObject
cangine::IComponent
private
getGameObject
() const
cangine::IComponent
getPosition
() const
cangine::Transform
getRotation
() const
cangine::Transform
getScale
() const
cangine::Transform
IComponent
(GameObject *gameObject=nullptr)
cangine::IComponent
isUnique
cangine::IComponent
onMouseEvent
(const MouseEvent *e)
cangine::IComponent
inline
virtual
posFor
(GameObject *go, Vector3 pos)
cangine::Transform
inline
static
posFrom
(GameObject *go)
cangine::Transform
inline
static
position
cangine::Transform
private
rotation
cangine::Transform
private
rotFor
(GameObject *go, Vector3 rot)
cangine::Transform
inline
static
rotFrom
(GameObject *go)
cangine::Transform
inline
static
scale
cangine::Transform
private
scaleFor
(GameObject *go, Vector3 scale)
cangine::Transform
inline
static
scaleFrom
(GameObject *go)
cangine::Transform
inline
static
setPosition
(Vector3 positionIn)
cangine::Transform
setRotation
(Vector3 rotationIn)
cangine::Transform
setScale
(Vector3 scaleIn)
cangine::Transform
~IComponent
()
cangine::IComponent
virtual
~Transform
() override
cangine::Transform
Generated by
1.9.8