cangine
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cangine::GameObject Member List

This is the complete list of members for cangine::GameObject, including all inherited members.

activecangine::GameObjectprivate
appendComponent(T *component)cangine::GameObjectinline
componentscangine::GameObjectprivate
destroy()cangine::GameObjectinline
destroyComponent()cangine::GameObjectinline
GameObject()cangine::GameObject
getComponent()cangine::GameObjectinline
getComponents()cangine::GameObjectinline
isActive()cangine::GameObject
newComponent(Args &&... args)cangine::GameObjectinline
ObjectManagercangine::GameObjectfriend
onDisable()cangine::GameObjectinlinevirtual
onEnable()cangine::GameObjectinlinevirtual
onMouseEvent(const MouseEvent *e)cangine::GameObjectvirtual
onUpdate(double deltaTime)cangine::GameObjectvirtual
pendingDestroycangine::GameObjectprivate
setActive(bool a)cangine::GameObject
~GameObject()cangine::GameObjectvirtual