cangine
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window.cpp File Reference
#include "window.hpp"
#include <cassert>
#include <epoxy/gl.h>
#include <GLFW/glfw3.h>
#include "../render/renderer/render_system.hpp"
#include "../engine/object_manager.hpp"
#include "input.hpp"
Include dependency graph for window.cpp:

Namespaces

namespace  cangine
 

Functions

void cangine::resizeCallback (GLFWwindow *window, int w, int h)
 GLFW framebuffer resize callback.
 

Variables

Mouse * cangine::mouse = nullptr